Article

Development of Android Application-Based Physics Digital Comic Learning Media

  • Qonik Niamul Azya

Indonesian Journal of Physics and its Applications, Vol. 1 No. 2 (2021), hlm. 46–50

Abstrak

This study aims to determine the feasibility of digital physics comics based on android applications. The method used in this research is Research and Development using the ADDIE model, where the ADDIE model has five steps including Analysis, Design, Development, Implementation, and Evaluation. (Evaluation). The instrument used is a validation questionnaire via google form with research subjects three media experts and three practitioner validators. Based on the results of this study, the following can be obtained: 1) digital physics comics based on android applications from the aspect of media display quality and software engineering are very suitable for use in physics learning with an average score of 4.61; 2) Android application-based digital physics comics from the aspect of material content are very suitable for use in physics learning with an average score of 4.33.

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